(Source: catleecious, via weaseltotheface)
(Source: catleecious, via weaseltotheface)
(via nerdsexins)
how to play sims:
- create family
- build house
- quit
- create family
- build house
- set it on fire and watch your sims die slow, amusingly painful deaths
- quit
(Source: ceoofshag, via stormtrooperkitty)
The Indigo League: Gym Leaders of Kanto
(Source: coltycolt, via rocketgruntjessica)
Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
(via the-walking-dead-amc)
Let’s play “How drunk can I get at a family party without them knowing”
(via firstladynancyreagan)